{"type":"video","version":"1.0","title":"OpenGL Fragment Shaders - How Distance Fields Work","author_name":"@an_object_is_a","author_url":"https://odysee.com/@an_object_is_a:7","provider_name":"Odysee","provider_url":"https://odysee.com","thumbnail_url":"https://thumbnails.odycdn.com/card/s:1280:720/quality:85/plain/https://spee.ch/3/5a93eec4a2b92219.png","thumbnail_width":"390","thumbnail_height":"220","html":"<iframe id=\"odysee-iframe\" style=\"width:100%; aspect-ratio:16 / 9;\" src=\"https://odysee.com/%24/embed/%40an_object_is_a%3A7%2Fcompressed-opengl-frag-shader-distance-fields%3A8?autoplay=true\" allowfullscreen></iframe>","width":560,"height":315}